Devlog #10 Stores and Storage


Morning Cycle

My next improvements have been for the morning cycle, or what the player will be doing in the mornings.

Shops

Shop UI has changed, with items going in and out of stock, and prices changing.

Storage

Storage is the next big focus, as the player will need to store more items. I added a storage room next to the bedroom, with 4 sections. Each section can select a type of storage they want: Dry, Cold, or Keg. Keg is the only one done as of now, and is used for storing alcohol. To edit sections there is a blueprint in the bedroom. Along with storage types there are also variants within each type. These are good if you want to upgrade your storage or have better conditions. 

Items

Added a bunch of new items, all of which are available in the general store.

Plan

After storage I will focus on the main tavern hours. Customers are not updated to the new flavor system. I also need to expand on customer dialogue.

Get A Tavern at Tulia

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